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Every time a child loses their innocence, this is where it goes...
The House of Innocence is a wonderful land where the innocence lost by children resides. The land itself is an infinitely large sweeping meadow covered with everything children love such as play grounds, mysterious forests and ice cream shops. Every so often an enormous house breaks up the landscape. Every child has their own bedroom in one of these houses. They eat in the giant dining rooms and sit around and watch Disney movies in the tv rooms.
The weather is always perfect in this land and extremely varied. A child can swim in a lake in the warm summer weather, then jump on their bike and ride to a snowy field within minutes. Day and night follow regular cycles with children often staying up late to explore the forests or camp outside.
There are no adults in the House of Innocence, in fact the average age of the children here seems to be around five to eight. There are exceptions but they are rare. Very occasionally a baby or toddler will be seen. All of the inhabitants are extremely happy. They are children who have never been exposed to violence, sex or anything else un-childlike. They have no concept of these things.
Every person in the world who has lost their innocence has a presence here.
Whenever a child loses their innocence, or takes that first step from childhood to adulthood, the part of them that was innocent is lost forever. The spirit of their innocence winds up here where it lives forever in the pure joy of childhood.
People entering the House of Innocence must make a Soul check for each day they are there. The first time they succeed this check they gain a soul skill called Innocence at a value equal to the tens value of their current soul skill. Each day thereafter they make another soul check with a success adding the same amount to their Innocence skill.
I.e. Sandra has a soul stat of 62. The first time she succeeds this check she gains the innocence skill at 6%. Each time she succeeds the check from here on the skill increases by another 6%.
vanAdamme | profile | Jan 24, 10 | 12:49 am
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This is an Otherspace designed for a short scenario I have written which is based around the 2nd trade paperback of the 'Crossing Midnight' series. The scenario involves a child prostitution ring and a revenant who has declared himself 'protector of innocence'. vanAdamme | profile | Jan 24, 10 | 12:52 am |
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Interesting. Some questions and then some thoughts: Requiem_Jeer | profile | Jan 24, 10 | 3:50 am |
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Question 1: Yes, that was my intention vanAdamme | profile | Jan 24, 10 | 4:11 am |
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There are a lot of negative and even downright evil reasons to have a high Soul stat. I doubt that Avatars of The Dark Stalker are likely to be in touch with their inner child. It's better to keep it simple, with high being good and low being bad. That said, the constant of the ten bad checks makes some sense. I'd change it so that failures on the check lead to the skill increase. Anon | profile | Jan 25, 10 | 1:33 am |
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If there was de-aging going on in there, this could easily be the source of the rumors of The Fountain of Youth. Wratts | profile | Jan 25, 10 | 5:25 am |
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It occurs to me, as occult people generally have had hard lives, that the average age of PCs in this plan would be a fair bit lower then the norm. Requiem_Jeer | profile | Jan 25, 10 | 8:16 am |
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Also, I would think that there would be caretakers, even if it's just some ghostly women. Even if their role is just to be affectionate to the children, it makes no sense for there to be no one. Requiem_Jeer | profile | Jan 25, 10 | 8:51 am |
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Ooh, I like that. In retrospect I agree with all your comments about the skill checks. It does seem of bad form to make somebody lose out because they chose to put their points into Soul. vanAdamme | profile | Jan 25, 10 | 2:34 pm |