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Mechanomancer Concepts: http://accessnode.net/~cormac/gallery/Mechanomancer-Concepts
http://accessnode.net/~cormac/gallery/Mechanomancer-Concepts
The illustrations of concepts that i am comeing up with while playing the game with my friends. the concepts right now are low tech, because I'm just starting out. I won't be putting details on how many charges it takes to make such creations because I dont belive that my GM will be the same as yours. I plan to produce many concepts atleast two a week. I welcome comments. Thanks, I hope you like it
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Can't speak for anyone else, but I am positively drooling here. Unknown_VariableX | profile | Jul 07, 05 | 5:47 pm |
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Thanks, Thanks allot, im glad there appertained. i just finished and put up a new one, called the Freebreather. |
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I figure Arcanum's shortcomings compared to the Fallout games were countered by the slightly more flexible game system and the ability to built mechanical arachnids. Any game with mechanical arachnids in it has got to be good. Unknown_VariableX | profile | Jul 08, 05 | 5:05 am |
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:) it is true Arachnid clockworks are always cool. |